STScenes

Mixed Scenes

Maybe you need this scene manager only for events

Then you’re lucky because I wrote it so that you can use them for events

How

Drop the objects you want to load in into a scene (see https://stoppedwumm-studios.github.io/STScenes/tutorial/) and call it a scene, if it gets loaded in or changed, the map that isn’t dropped in will be always loaded in.

Does this work with Audio Scenes

Yes, when switching scenes, no Audio that was in the SoundService before gets deleted

If you don’t know how to use STScenes or create Scenes: https://stoppedwumm-studios.github.io/STScenes/tutorial